using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Microsoft.VisualC;

namespace _003CCrtImplementationDetails_003E
{
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	[DebugInfoInPDB]
	[NativeCppClass]
	[MiscellaneousBits(64)]
	internal struct TriBool
	{
		[CLSCompliant(false)]
		[NativeCppClass]
		[MiscellaneousBits(64)]
		[DebugInfoInPDB]
		public enum State
		{

		}
	}
}
