using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Microsoft.VisualC;

namespace std
{
	[StructLayout(LayoutKind.Sequential, Size = 40)]
	[DebugInfoInPDB]
	[NativeCppClass]
	[MiscellaneousBits(64)]
	internal struct ios_base
	{
		[DebugInfoInPDB]
		[NativeCppClass]
		[CLSCompliant(false)]
		[MiscellaneousBits(64)]
		public enum @event
		{

		}

		[StructLayout(LayoutKind.Sequential, Size = 40)]
		[MiscellaneousBits(64)]
		[NativeCppClass]
		[UnsafeValueType]
		[CLSCompliant(false)]
		[DebugInfoInPDB]
		public struct failure
		{
		}

		[StructLayout(LayoutKind.Sequential, Size = 1)]
		[MiscellaneousBits(64)]
		[DebugInfoInPDB]
		[NativeCppClass]
		[CLSCompliant(false)]
		public struct Init
		{
		}
	}
}
