<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{3CDFEC62-29C0-4EC1-83D0-C575C1A00E64}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>servant</RootNamespace>
    <ProjectName>body</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
    <UseOfMfc>Static</UseOfMfc>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <UseOfMfc>false</UseOfMfc>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <UseOfMfc>false</UseOfMfc>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>..\..\binD\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>..\..\binD\</OutDir>
    <TargetName>$(ProjectName)x64</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>..\..\bin\</OutDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>..\..\bin\</OutDir>
    <TargetName>$(ProjectName)x64</TargetName>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;SERVANT_EXPORTS;%(PreprocessorDefinitions);OUTPUT_LOG;ODS_OUTPUT_FILE;;ODS_OUTPUT_STD</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\..\base\include\;..\..\..\common\;..\..\pub\</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ModuleDefinitionFile>body.def</ModuleDefinitionFile>
      <ImportLibrary>..\..\libsD\$(TargetName).lib</ImportLibrary>
      <AdditionalLibraryDirectories>..\..\libsD\;..\..\..\base\lib\x86\</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;SERVANT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\..\base\include\;..\..\..\common\;</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ModuleDefinitionFile>servant.def</ModuleDefinitionFile>
      <ImportLibrary>..\..\libsD\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <Optimization>MinSpace</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;SERVANT_EXPORTS;%(PreprocessorDefinitions);OUTPUT_LOG</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\..\base\include\;..\..\..\common\;..\..\pub\</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
      <ExceptionHandling>false</ExceptionHandling>
      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
      <WholeProgramOptimization>false</WholeProgramOptimization>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ModuleDefinitionFile>body.def</ModuleDefinitionFile>
      <ImportLibrary>..\..\libs\$(TargetName).lib</ImportLibrary>
      <AdditionalLibraryDirectories>..\..\libs\;..\..\..\base\lib\x86\</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>Use</PrecompiledHeader>
      <Optimization>MinSpace</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;SERVANT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\..\base\include\;..\..\..\common\;</AdditionalIncludeDirectories>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <ModuleDefinitionFile>servant.def</ModuleDefinitionFile>
      <ImportLibrary>..\..\libs\$(TargetName).lib</ImportLibrary>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="body.def" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\..\base\include\AutoCleanup.h" />
    <ClInclude Include="..\..\..\base\include\CommonDefines.h" />
    <ClInclude Include="..\..\..\base\include\destruction\SelfDestruction.h" />
    <ClInclude Include="..\..\..\base\include\encrypt\encrypt.h" />
    <ClInclude Include="..\..\..\base\include\env\Wow64.h" />
    <ClInclude Include="..\..\..\base\include\file\MyFile.h" />
    <ClInclude Include="..\..\..\base\include\md5\md5.h" />
    <ClInclude Include="..\..\..\base\include\memdll\MemLoadDll.h" />
    <ClInclude Include="..\..\..\base\include\ods.h" />
    <ClInclude Include="..\..\..\base\include\rsa\librsa.h" />
    <ClInclude Include="..\..\..\base\include\socket\MySocket.h" />
    <ClInclude Include="..\..\..\base\include\tstring.h" />
    <ClInclude Include="..\..\..\base\include\winhttp\http.h" />
    <ClInclude Include="..\..\..\common\BinNames.h" />
    <ClInclude Include="..\..\..\common\CommData.h" />
    <ClInclude Include="..\..\..\common\CommonHeader.h" />
    <ClInclude Include="..\..\..\common\CommNames.h" />
    <ClInclude Include="..\..\..\common\FileParser.h" />
    <ClInclude Include="..\..\..\common\GuidStructs.h" />
    <ClInclude Include="..\..\..\common\MessageDefines.h" />
    <ClInclude Include="..\..\pub\ConfigInfo.h" />
    <ClInclude Include="..\..\pub\ModuleInterface.h" />
    <ClInclude Include="CmdRedirector.h" />
    <ClInclude Include="HttpComm.h" />
    <ClInclude Include="Redirector.h" />
    <ClInclude Include="resource.h" />
    <ClInclude Include="rpc\advapi32.h" />
    <ClInclude Include="rpc\RpcServiceManager.h" />
    <ClInclude Include="rpc\services.h" />
    <ClInclude Include="rpc\svcctl_h.h" />
    <ClInclude Include="main.h" />
    <ClInclude Include="bodyInclude.h" />
    <ClInclude Include="Manager.h" />
    <ClInclude Include="CommManager.h" />
    <ClInclude Include="common.h" />
    <ClInclude Include="IComm.h" />
    <ClInclude Include="ServiceManager.h" />
    <ClInclude Include="stdafx.h" />
    <ClInclude Include="targetver.h" />
    <ClInclude Include="TcpComm.h" />
    <ClInclude Include="UdpComm.h" />
    <ClInclude Include="VtcpBinary.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\..\base\include\destruction\SelfDestruction.cpp" />
    <ClCompile Include="..\..\..\base\include\encrypt\encrypt.cpp" />
    <ClCompile Include="..\..\..\base\include\file\MyFile.cpp" />
    <ClCompile Include="..\..\..\base\include\md5\md5.cpp" />
    <ClCompile Include="..\..\..\base\include\memdll\MemLoadDll.cpp" />
    <ClCompile Include="..\..\..\base\include\ods.cpp" />
    <ClCompile Include="..\..\..\base\include\rsa\librsa.cpp" />
    <ClCompile Include="..\..\..\base\include\socket\MySocket.cpp" />
    <ClCompile Include="..\..\..\base\include\tstring.cpp" />
    <ClCompile Include="..\..\..\base\include\winhttp\http.cpp" />
    <ClCompile Include="..\..\..\common\CommData.cpp" />
    <ClCompile Include="..\..\..\common\FileParser.cpp" />
    <ClCompile Include="CmdRedirector.cpp" />
    <ClCompile Include="CommManager.cpp" />
    <ClCompile Include="common.cpp" />
    <ClCompile Include="HttpComm.cpp" />
    <ClCompile Include="Redirector.cpp" />
    <ClCompile Include="rpc\scm.cpp" />
    <ClCompile Include="rpc\sctrl.cpp" />
    <ClCompile Include="rpc\svcctl_c.cpp" />
    <ClCompile Include="main.cpp" />
    <ClCompile Include="Manager.cpp" />
    <ClCompile Include="ServiceManager.cpp" />
    <ClCompile Include="stdafx.cpp">
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="TcpComm.cpp" />
    <ClCompile Include="UdpComm.cpp" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>