#pragma once

// Including SDKDDKVer.h defines the highest available Windows platform.

// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.

//#include <SDKDDKVer.h>
#ifndef WINVER
#define WINVER 0x0500           // Change this to the appropriate value to target other versions of Windows.
#endif
