// Decompiled with JetBrains decompiler
// Type: Habbo.My.Resources.Resources
// Assembly: Google Hack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 63AB6DF3-31D5-4D11-9D9E-6D98F624CDAB
// Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00001-msil\Backdoor.Win32.Hupigon.eqlo-90417dbd8319c587650ad48b44dfe6abc92c86afce4f1b2bd44df0e9ed573bec.exe

using Microsoft.VisualBasic;
using Microsoft.VisualBasic.CompilerServices;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;

namespace Habbo.My.Resources
{
  [StandardModule]
  [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
  [CompilerGenerated]
  [DebuggerNonUserCode]
  [HideModuleName]
  internal sealed class Resources
  {
    private static ResourceManager resourceMan;
    private static CultureInfo resourceCulture;

    [EditorBrowsable(EditorBrowsableState.Advanced)]
    internal static ResourceManager ResourceManager
    {
      get
      {
        if (object.ReferenceEquals((object) Habbo.My.Resources.Resources.resourceMan, (object) null))
          Habbo.My.Resources.Resources.resourceMan = new ResourceManager("Habbo.Resources", typeof (Habbo.My.Resources.Resources).Assembly);
        return Habbo.My.Resources.Resources.resourceMan;
      }
    }

    [EditorBrowsable(EditorBrowsableState.Advanced)]
    internal static CultureInfo Culture
    {
      get => Habbo.My.Resources.Resources.resourceCulture;
      set => Habbo.My.Resources.Resources.resourceCulture = value;
    }

    internal static byte[] Facebook => (byte[]) RuntimeHelpers.GetObjectValue(Habbo.My.Resources.Resources.ResourceManager.GetObject(nameof (Facebook), Habbo.My.Resources.Resources.resourceCulture));

    internal static byte[] HabboFace => (byte[]) RuntimeHelpers.GetObjectValue(Habbo.My.Resources.Resources.ResourceManager.GetObject(nameof (HabboFace), Habbo.My.Resources.Resources.resourceCulture));
  }
}
