/*
 * $Id: sha1.h, implementation of sha1 in c,
 * 	originally by Steve Reid <steve@edmweb.com>
 */

#define SHA1HANDSOFF	/* Copies data before messing with it. */

typedef struct {
	ulong   state[5];
	ulong   count[2];
	uchar   buffer[64];
} SHA1_CTX;

void    SHA1Transform(ulong state[5], uchar buffer[64]);
void    SHA1Init(SHA1_CTX * context);
void    SHA1Update(SHA1_CTX * context, uchar * data, ulong len);
void    SHA1Final(uchar digest[20], SHA1_CTX * context);

#define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))

/* blk0() and blk() perform the initial expand. */
/* I got the idea of expanding during the round function from SSLeay */
#ifdef LITTLE_ENDIAN
#define blk0(i) (block->l[i] = (rol(block->l[i],24)&0xFF00FF00) \
    |(rol(block->l[i],8)&0x00FF00FF))
#else
#define blk0(i) block->l[i]
#endif
#define blk(i) (block->l[i&15] = rol(block->l[(i+13)&15]^block->l[(i+8)&15] \
    ^block->l[(i+2)&15]^block->l[i&15],1))

/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */
#define R0(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk0(i)+0x5A827999+rol(v,5);w=rol(w,30);
#define R1(v,w,x,y,z,i) z+=((w&(x^y))^y)+blk(i)+0x5A827999+rol(v,5);w=rol(w,30);
#define R2(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0x6ED9EBA1+rol(v,5);w=rol(w,30);
#define R3(v,w,x,y,z,i) z+=(((w|x)&y)|(w&x))+blk(i)+0x8F1BBCDC+rol(v,5);w=rol(w,30);
#define R4(v,w,x,y,z,i) z+=(w^x^y)+blk(i)+0xCA62C1D6+rol(v,5);w=rol(w,30);
