// Decompiled with JetBrains decompiler
// Type: Pack.My.Resources.Resources
// Assembly: Pack, Version=9.16.0.0, Culture=neutral, PublicKeyToken=null
// MVID: 11AAA710-7A99-45F2-A2D1-36D46FA86CE1
// Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00001-msil\Trojan.MSIL.Small.v-afd21cae783785fb352427e1910e60ef30a550367d955a89cafed04f93693c78.exe

using Microsoft.VisualBasic;
using Microsoft.VisualBasic.CompilerServices;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;

namespace Pack.My.Resources
{
  [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  [CompilerGenerated]
  [DebuggerNonUserCode]
  [StandardModule]
  [HideModuleName]
  internal sealed class Resources
  {
    private static ResourceManager resourceMan;
    private static CultureInfo resourceCulture;

    [EditorBrowsable(EditorBrowsableState.Advanced)]
    internal static ResourceManager ResourceManager
    {
      get
      {
        if (object.ReferenceEquals((object) Pack.My.Resources.Resources.resourceMan, (object) null))
          Pack.My.Resources.Resources.resourceMan = new ResourceManager("Pack.Resources", typeof (Pack.My.Resources.Resources).Assembly);
        return Pack.My.Resources.Resources.resourceMan;
      }
    }

    [EditorBrowsable(EditorBrowsableState.Advanced)]
    internal static CultureInfo Culture
    {
      get => Pack.My.Resources.Resources.resourceCulture;
      set => Pack.My.Resources.Resources.resourceCulture = value;
    }

    internal static string FileList => Pack.My.Resources.Resources.ResourceManager.GetString(nameof (FileList), Pack.My.Resources.Resources.resourceCulture);

    internal static string ProcList => Pack.My.Resources.Resources.ResourceManager.GetString(nameof (ProcList), Pack.My.Resources.Resources.resourceCulture);

    internal static string ProcList2 => Pack.My.Resources.Resources.ResourceManager.GetString(nameof (ProcList2), Pack.My.Resources.Resources.resourceCulture);

    internal static string WinList => Pack.My.Resources.Resources.ResourceManager.GetString(nameof (WinList), Pack.My.Resources.Resources.resourceCulture);
  }
}
