mirror of
https://github.com/vxunderground/MalwareSourceCode.git
synced 2026-06-16 15:59:24 +00:00
updates and moves
n/a
This commit is contained in:
@@ -0,0 +1,26 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GetKernel32Addressx64", "GetKernel32Addressx64\GetKernel32Addressx64.vcxproj", "{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Debug|Win32.ActiveCfg = Debug|Win32
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Debug|Win32.Build.0 = Debug|Win32
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Debug|x64.ActiveCfg = Debug|x64
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Debug|x64.Build.0 = Debug|x64
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Release|Win32.ActiveCfg = Release|Win32
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Release|Win32.Build.0 = Release|Win32
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Release|x64.ActiveCfg = Release|x64
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{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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+59
@@ -0,0 +1,59 @@
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// GetKernel32Addressx64.cpp : 定义控制台应用程序的入口点。
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//
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#include "stdafx.h"
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#include "GetKernel32Addressx64.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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// 唯一的应用程序对象
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CWinApp theApp;
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using namespace std;
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#include<windows.h>
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extern "C" PVOID64 _cdecl GetPeb();
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typedef struct _UNICODE_STRING {
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USHORT Length;
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USHORT MaximumLength;
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PWSTR Buffer;
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}UNICODE_STRING, *PUNICODE_STRING;
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int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
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{
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PVOID64 Peb = NULL;
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PVOID64 LDR_DATA_Addr = NULL;
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UNICODE_STRING* FullName;
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HMODULE hKernel32 = NULL;
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LIST_ENTRY* pNode = NULL;
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// For win7 x64 TEST
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Peb = GetPeb();
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if(Peb == NULL)
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return 0;
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LDR_DATA_Addr = *(PVOID64**)((BYTE*)Peb+0x018);
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if(LDR_DATA_Addr == NULL)
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return 0;
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pNode =(LIST_ENTRY*)(*(PVOID64**)((BYTE*)LDR_DATA_Addr+0x30));
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while(true)
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{
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FullName = (UNICODE_STRING*)((BYTE*)pNode+0x38);
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if(*(FullName->Buffer + 12) == '\0')
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{
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hKernel32 = (HMODULE)(*((ULONG64*)((BYTE*)pNode+0x10)));
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break;
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}
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pNode = pNode->Flink;
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}
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printf("%S : %p",FullName->Buffer,hKernel32);
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return 0;
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}
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+3
@@ -0,0 +1,3 @@
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#pragma once
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#include "resource.h"
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BIN
Binary file not shown.
+176
@@ -0,0 +1,176 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{1215E56F-670D-4DBF-9750-D7EB3D74F4B9}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>GetKernel32Addressx64</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>Dynamic</UseOfMfc>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||
<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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||||
</Link>
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||||
</ItemDefinitionGroup>
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||||
<ItemGroup>
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<None Include="ReadMe.txt" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClInclude Include="GetKernel32Addressx64.h" />
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<ClInclude Include="Resource.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="targetver.h" />
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</ItemGroup>
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||||
<ItemGroup>
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||||
<ClCompile Include="GetKernel32Addressx64.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="GetKernel32Addressx64.rc" />
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</ItemGroup>
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||||
<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<MASM Include="GetPeb.asm">
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||||
<IncludePaths Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\Users\TyLtw\Documents\Visual Studio 2010\Projects\GetKernel32Addressx64;%(IncludePaths)</IncludePaths>
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</MASM>
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||||
</ItemGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets">
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||||
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</ImportGroup>
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||||
</Project>
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+52
@@ -0,0 +1,52 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
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||||
<Filter Include="源文件">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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||||
</Filter>
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||||
<Filter Include="头文件">
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||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
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||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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||||
</Filter>
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<None Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="targetver.h">
|
||||
<Filter>头文件</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="Resource.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GetKernel32Addressx64.h">
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||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>源文件</Filter>
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||||
</ClCompile>
|
||||
<ClCompile Include="GetKernel32Addressx64.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="GetKernel32Addressx64.rc">
|
||||
<Filter>资源文件</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<MASM Include="GetPeb.asm">
|
||||
<Filter>源文件</Filter>
|
||||
</MASM>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,7 @@
|
||||
|
||||
.CODE
|
||||
GetPeb PROC
|
||||
mov rax,gs:[60h]
|
||||
ret
|
||||
GetPeb ENDP
|
||||
END
|
||||
@@ -0,0 +1,17 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by GetKernel32Addressx64.rc
|
||||
//
|
||||
|
||||
#define IDS_APP_TITLE 103
|
||||
|
||||
// 新对象的下一组默认值
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
@@ -0,0 +1,8 @@
|
||||
// stdafx.cpp : 只包括标准包含文件的源文件
|
||||
// GetKernel32Addressx64.pch 将作为预编译头
|
||||
// stdafx.obj 将包含预编译类型信息
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: 在 STDAFX.H 中
|
||||
// 引用任何所需的附加头文件,而不是在此文件中引用
|
||||
@@ -0,0 +1,32 @@
|
||||
// stdafx.h : 标准系统包含文件的包含文件,
|
||||
// 或是经常使用但不常更改的
|
||||
// 特定于项目的包含文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <tchar.h>
|
||||
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的
|
||||
|
||||
#ifndef VC_EXTRALEAN
|
||||
#define VC_EXTRALEAN // 从 Windows 头文件中排除极少使用的信息
|
||||
#endif
|
||||
|
||||
#include <afx.h>
|
||||
#include <afxwin.h> // MFC 核心组件和标准组件
|
||||
#include <afxext.h> // MFC 扩展
|
||||
#ifndef _AFX_NO_OLE_SUPPORT
|
||||
#include <afxdtctl.h> // MFC 对 Internet Explorer 4 公共控件的支持
|
||||
#endif
|
||||
#ifndef _AFX_NO_AFXCMN_SUPPORT
|
||||
#include <afxcmn.h> // MFC 对 Windows 公共控件的支持
|
||||
#endif // _AFX_NO_AFXCMN_SUPPORT
|
||||
|
||||
#include <iostream>
|
||||
|
||||
|
||||
|
||||
// TODO: 在此处引用程序需要的其他头文件
|
||||
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并将
|
||||
// WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
||||
@@ -0,0 +1,14 @@
|
||||
in x64
|
||||
1.get peb from fs:[0x60] by asm file
|
||||
2.get Ldr by peb
|
||||
3.get kernel32 module in the third module
|
||||
ntdll->kernelbase->kernel32
|
||||
|
||||
in x86
|
||||
1.get peb from fs:[0x30] by inline asm
|
||||
2.get Ldr by peb
|
||||
3.get kernel32 module in the second module
|
||||
ntdll->kernel32
|
||||
|
||||
the offset in the PEB is different from x64 and x86
|
||||
This demo is only Test on Win7 x64
|
||||
Reference in New Issue
Block a user